The Blog
Did you ever were confused in front of a keyhole and thought „Damn, didn’t find a key yet“ but you already have it? Me! 😀 … So I try to inform you – the player – if you pickup a useful item! Say welcome to the new old-school-classic-from-left-to-right-bouncing-popup o.O
Hey I guess everyone likes companions! Yes? No?If not – maybe – cute companions? Anyway 😀 here are 4 companions to make the fight to glory more easy…maybe 😉
While I am struggeling which one to implement I decided to give you, the players, the chance to choose a prefered one 🙂
The early idea for the game was NOT to display to many UI, Stats etc. Players should more „feel“ it. Feel which weapon deals more damage or is more handy to them etc. But I know, many of you want to compare, want to check etc. So here is an early version of displaying some […]
A friend of me said, after playing an early demo „I want to throw that damn skull!“. I answered: Sure – no problem. Now its also possible to throw it with a high amount of damage as well 🤩 By changing the skull I also added a feature I AM missing all the time: If […]